Rainbow Six Siege Update 1.082 (Y9S2.1) Is Focused On Bug Fixes

by Ali Haider

The latest update for Tom Clancy’s Rainbow Six Siege, version 1.082, introduces several bug fixes and improvements across multiple platforms including PlayStation 4, PlayStation 5, Xbox One, Xbox Series S|X, and PC. This update addresses gameplay issues, level design glitches, operator-specific bugs, user experience enhancements, and audio problems. Below is a detailed breakdown of the changes and fixes implemented in this patch.

Patch Size by Platform

  • Ubisoft Connect: 1.05 GB
  • Steam: 1.6 GB
  • Xbox One: 0.8 GB
  • Xbox Series X: 1 GB
  • PlayStation 4: 1.29 GB
  • PlayStation 5: 887 MB

Tom Clancy’s Rainbow Six Siege Update 1.082 (Y9S2.1) Patch Notes

Bug Fixes

Gameplay Fixes

  • Aiming Down Sight: Fixed an issue where aiming down sight was canceled when opening the scoreboard.
  • Reflex C Reticle: Corrected the misalignment of the Reflex C reticle on the Bearing 9.
  • Movement Speed: Resolved the issue where the player’s movement speed remained reduced if they reloaded while aiming down sight.
  • Target Drill: Fixed a bug that allowed players to eliminate more targets than required in the Target Drill on the Kafe Dostoyevsky map.
  • Claymores: Addressed the problem where claymores reappeared after being destroyed by Electrified Barbed Wire.

Level Design Fixes

  • Drones on Bank Map: Fixed an issue where drones could be hidden in the floor at 2F Elevator Shaft on the Bank map.
  • Invisible Collision on Kanal Map: Resolved the bug where players could navigate on top of invisible collision at EXT Docks Bridge on the Kanal map.
  • Flickering Textures: Fixed flickering textures near ledges and on certain objects after destroying barricades when using the Vulkan executable.
  • Destruction of Grey Carpets: Improved the destructibility of grey carpets in 3F Cigar Balcony, 3F Cigar Lounge on the Kafe Dostoyevsky map, and in 2F Pink Room on the House map.

Operator Fixes

  • Ram’s BU-GI Auto Breacher: Addressed the issue where players could use Ram’s BU-GI Auto Breacher to access unintended areas.
  • Sens’ R.O.U. Projector System: Fixed the problem where the Smoke Screen became bulletproof when using Sens’ R.O.U. Projector System.
  • Flores’ RCE-Ratero Charge: Corrected the issue where Flores’ RCE-Ratero Charge lost connection if any elimination was displayed while using the drone.

User Experience Fixes

  • Operator Voucher: The Operator Voucher is now correctly displayed in the new Battle Pass tab.
  • Weapon Stats: Fixed the overlap of SEC and SINGLESHOT labels with other text in the Detailed Weapon Stats.
  • Tutorial Rewards: Resolved the issue where the tutorial rewards alert appeared twice after completing the first tutorial.
  • Battle Pass Tab: Fixed content disappearing when backing out of rewards under the Battle Pass tab.
  • Patch Notes Page: Placeholder text has been removed from the headlines of the live version of the Patch Notes page.
  • Default Attachment Skins: Fixed the issue where default attachment skins could be added to favorites through the Operator album.
  • Mouse Wheel Scrolling: Enabled scrolling with the mouse wheel in multiple customization menus.
  • Pack Manager Discount: Corrected the issue where the discount was not applied in the Pack Manager.
  • Boot Camp Skin: The Boot Camp universal attachment skin is now available for all intended weapons.
  • Operator Voucher Modal: Fixed the issue where a “A Voucher is waiting” modal was displayed near the end of the season even when all operators were unlocked.
  • Shield Skins: Addressed the issue where shield skins were missing from bundle content under the Shop tab.
  • Lifeblood Flower Skin: The Universal attachment skin “Lifeblood Flower” is now available for Glaz’s OTs-03.
  • Various UI Issues: Resolved multiple minor UI issues.

Audio Fixes

  • Weapon SFX Persistence: Fixed the issue where sound effects for firing weapons persisted after the end of the round.
  • Weapon Firing Loop: Addressed the problem where weapon firing sound effects looped infinitely when an operator was eliminated while downed.

Tom Clancy’s Rainbow Six Siege is a tactical shooter developed by Ubisoft that prioritizes strategic team-based gameplay. Players are required to select from a diverse roster of operators, each equipped with distinctive abilities and roles. The game offers various modes, including hostage rescue, bomb defusal, and area control, while also emphasizing environmental destruction and cooperation.

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