Elden Ring PS4 vs. PS5 Comparison: Should You Sacrifice Performance For Visuals?
Elden Ring suffers from some performance issues on the PS5 and Xbox Series X, but there is a trick to get better performance on the PS5.
Elden Ring is one of the most ambitious games developed by From Software. This also means that they had to deal with the technical hurdles of an engine that wasn’t suited for such an open-world game, and its limitations are clear with the performance offered on the PC, PS5, and Xbox Series X.
The resolution and frame rate for Elden Ring on PS5 and PS4 is different enough and so is the performance, but the visuals also take a step backward. The resolution of the game is 1080p on the PS4 at 30 FPS and 1800p at an unlocked frame rate on the PS4 Pro.
The biggest difference that we can immediately see when we go out in the open is that the grass density has been reduced. Other than this, the shadow quality, textures, and draw distance are also higher on the PS5. The game does pop out a bit more on the PS5 compared to the PS4, but if you can run it in backward compatibility mode on the PS5, you will get a much better performance out of it.
The issue with Elden Ring on the PS5 right now is that the game suffers from performance issues. You can see it happening in the video comparison that we have shared above. This can be slightly jarring especially in the middle of a boss fight or hectic battle because the frame rate is not consistent at hitting the 60 FPS target. It locks to 60 FPS in backward compatibility mode on the PS5 though, but this version runs at a checkerboard 1800p resolution with pared-down visuals.
If you can deal with the visual sacrifice, this is currently the best way to run Elden Ring with perfect performance on a console. Otherwise, it is currently not possible to enjoy the game with solid performance. If you have enjoyed our videos, don’t forget to subscribe to our channel