Call Of Duty Modern Warfare 3 Leaked Alpha Screenshots Reveal Weapons & More

by Muhammad Ali Bari

A fresh batch of leaked screenshots for Activision’s upcoming first-person shooter, Call of Duty Modern Warfare 3, has revealed details regarding the game’s weapons, and more.

The leaked alpha screenshots came from Twitter account TaskForceLimg, though they have since been taken down. However, they were available long enough for details regarding the weapons featured in Call of Duty Modern Warfare 3 to be extracted.

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Call of Duty Modern Warfare 3 Weapons List

The list of weapons that will be featured in Call of Duty Modern Warfare III based on the alpha screenshot leak can be seen below.

  • Assault Rifles
    • AK 556 (AK 101)
    • CDG 58 (QBZ 95)
    • ANVL B (F2000)
    • MCW (ACR)
    • MTZ 556 (CZ Bren 2)
  • Sniper/Marksmen Rifles
    • KVS Terminus (SVCh)
    • AMR 50 (AR 50)
    • JP 10
    • KVB 73 (Zastava M76)
  • Battle Rifles
    • MTZ 762 (CZ Bren 2 BR)
    • BAS B (MCX Spear)
  • Sub Machine Guns
    • Striker 45 (UMP 45)
    • SAR 9 (AR15)
    • WSP 9 (Uzi)
    • Lach 9 (UMP 9)

As seen in some of the leaked alpha screenshots above, it was confirmed that weapon blueprints will be making a return in Call of Duty Modern Warfare 3. Additionally, scrapped content from Call of Duty Vanguard will be making its way into the upcoming Call of Duty installment. Character movement speed has been increased over Call of Duty Modern Warfare 2, and the ADS attachment penalties found in the latter have been reduced. It was also revealed that remastered versions of the Terminal and Scrapyard maps from the original Call of Duty Modern Warfare 2 (2009) will be returning in Call of Duty Modern Warfare 3.

Previously, it was revealed via a recent leak that Call of Duty Modern Warfare 3 will bring back the Ninja perk and the War mode from Call of Duty World War II. In addition, the leak stated that Call of Duty Modern Warfare 3 will feature a UI that looks similar to current UI in Call of Duty Modern Warfare 2. In addition, perks will be categorized into different pieces of “gear”, such as gloves, helmet, boots etc. Furthermore, the mini map will represent opponent players as red dots.

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