Sony Bend Studio has released Days Gone update 1.40 today and confirmed the timing for the last set of DLC challenges. There are some new bug fixes in this update.
Days Gone gets weekly DLC challenges that are usually released either as a part of an update or unlocked on a specific date. Today, the last set of DLC challenges have been unlocked in the game. They are released with some general bug fixes in Days Gone update 1.40.
The new Weekly DLC challenge for Days Gone is also live starting today. It is called “Reload” and offers 3 minutes to take down 300 Freakers by utilizing your environment and a .50 BFG. The last set of DLC challenges will be released on the following date.
Challenge 10 – Will be unlocked on August 30th
Challenge 11 – Will be unlocked on September 6th
Challenge 12 – Will be unlocked on September 13th
The general patch notes include fixes for progression blockers and other gameplay bugs.
Deacon and Boozer will progress as intended in “I Say We Head North”
NPCs will progress properly in “I was Distracted”
Sarah will no longer get stuck in “I’ve Pulled Weeds Before”
In the mission “What Kept Me Going”, the NPC should open the door as planned
“Snake” ring now repairs your bike every second you drift rather than only once per drift
Players should no longer be affected by a physics bug causing them to die after re-mounting the bike after crashing
The skill “Bull Rush” now correctly allows the player to reload their weapon after using the skill
Criers no longer appear on the mini-map on Survival Mode as intended
Aim Snap and Aim Stickiness settings will remain as intended after playing a challenge mode challenge
Smoke Bombs work as intended in both story mode and challenge mode
Traps in Iron Mike’s Encampment will no longer affect friendly NPCs
Pathing for the Freakers in “Infested” have been adjusted
Increased the lighting some cinematics
NERO Fuses used at different NERO checkpoints will respawn at its original location
Fixed the descriptions of some of the sub-challenges
Remote bombs will only blow up 1 bomb per activation of the right d-pad
An issue which caused players to shoot to the right of the reticule has been resolved
Various Crash Fixes
General audio adjustments
General Localization fixes
Some new accessibility options have also been added as shared by Sony Bend Studio. These new options are Motion Sensor function aiming, ability to auto-complete quick-time events on easy mode, and tweaks for controller dead zone.
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