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Ghost Of Tsushima Movie Script Is Ready To Go, Production Waiting On Strikes To End

The script for the Ghost of Tsushima movie is ready to go, and the production team is currently waiting on the ongoing strikes to end before moving forward.

Speaking during an interview, Ghost of Tsushima movie director Chad Stahelski confirmed that the film’s script is ready to go after two years of development. He mentioned that him and his creative team are very close to getting their act together on the project.

Ghost of tsushima movie script

Stahelski explained that a film’s development is always tricky, involving multiple factors, such as studios, strikes, scouting, and availability of actors and crew members. According to him, one has to will things into existence. He said that the two franchises that he is closest to and most interested in are Highlander and Ghost of Tsushima. He considers both amazing IPs, and referred to the story of Ghost of Tsushima video game as one of his favorites of all time.

In an earlier interview, the John Wick director had stated that the movie adaptation of Ghost of Tsushima is set to be the most anti-samurai samurai movie out there because of the game’s storylines and thematics, the journey that Jin Sakai goes through from his transition to his choices of who to become, what the people needed him to become, and what he needed to become. The director expressed that all of the aforementioned aspects of the game made the adaptation so interesting to him, and he didn’t want to lose any of the finer details involving the story and characters in the process.

Stahelski shared that he wanted to retain the aesthetic style of Sucker Punch’s game. He mentioned wanting to pack all the story details into the film. According to him, him and his creative team already have great source material to work with. The trick, he said, is in making it palpable for another medium like film, and making a great two or two-and-a-half hour movie out of it.

Muhammad Ali Bari

Muhammad Ali Bari has a knack for covering reviews. He manages our content pipeline, creates timelines for scheduled editorial tasks, and helps us cover exciting content. In his spare time, he enjoys playing multiplayer games.

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