Capcom has released a new Street Fighter 6 balance update focused primarily on throw interactions, Drive Gauge adjustments, and bug fixes. The patch targets situations where successful throw escapes generated too much momentum for defenders, especially during low Drive or Burnout scenarios.
The update also introduces adjustments to Recovery Drive Reversal rewards, modifies Super Art gauge gain behavior on punish counter throws, and fixes several control-related Super Art input issues affecting multiple characters. Most of the remaining changes are centered around gameplay consistency and technical corrections.
Patch Notes
Universal Changes
Recovery Drive Reversal
- Successfully escaping a throw during the invincibility period before attack startup now grants:
- 10,000 Drive Gauge
Normal Throws
- Updated opponent Super Art gauge gain on punish counter throws to match normal hit values
Normal Hit Values
- Attacker:
- 2,000 Super Art Gauge
- Opponent:
- 1,400 Super Art Gauge
Punish Counter Values
- Attacker:
- 4,000 Super Art Gauge
- Opponent:
- Reduced from 2,800 to 1,400 Super Art Gauge
Throw Escapes
- Reduced Drive Gauge gain on successful throw escape:
- Changed from 10,000 to 5,000
- Removed Super Art gauge gain on successful throw escape:
- Changed from 1,000 to 0
Projectile Clash Adjustments
Multi-Hit Projectile Super Arts
- Fixed inconsistent outcomes involving multi-hit projectile Super Arts canceling each other out
- Adjusted clash behavior under specific timing and distance conditions
- Multi-hit projectile clashes may now behave differently compared to previous updates
Super Art Input Fixes
General Fix
- Fixed issue where certain Super Arts would fail to activate depending on:
- Character
- Control type
- Directional input timing
Character-Specific Fixes
Classic Controls
Ed
- Fixed issue involving:
- Super Art 3
- Pressing left during Super Cancel timing
Modern Controls (Manual Input)
Ryu
- Fixed issue involving:
- Super Art 2
- Pressing up or down
Chun-Li
- Fixed issues involving:
- Super Arts 1, 2, and 3
- Pressing up
Akuma
- Fixed issue involving:
- Super Art 2
- Pressing up
Mai
- Fixed issues involving:
- Super Arts 1, 2, and 3
- Pressing up
C. Viper
- Fixed issue involving:
- Super Art 1
- Pressing down or left
Street Fighter 6 launched on June 2, 2023, for PlayStation 4, PlayStation 5, Windows PC, Xbox Series X/S, and Nintendo Switch 2. Developed and published by Capcom, the fighting game features the Drive Gauge system, modern control options, and multiple gameplay modes including online multiplayer and a single-player story experience.
Have you noticed these changes? Share your thoughts in the comments!

