Square Enix’s action role-playing game, Final Fantasy VII Rebirth, is now available on PC, and if you’re wondering how it compares to the existing PS5 Pro version, read ahead.
In terms graphical settings, the PC version of Final Fantasy VII Rebirth features reworked lighting, reduced pop-in as well as improved LoD and textures compared to the PS5 Pro version. However, there seems to be a graphical bug of sorts that results in foliage being missing and rock surfaces being less detailed in some areas.
In terms image quality, the PS5 Pro version of Final Fantasy VII Rebirth internally operates at a dynamic resolution that is commonly at 1224p, which is then upscaled to 4K (2160p). On the other hand, the PC version has the option to deliver native 4K on capable hardware. In addition, DLSS is also available as an option for upscaling on modern NVIDIA GPUs.
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With regards to performance, the PS5 Pro version of Final Fantasy VII Rebirth targets and maintains a rock solid frame rate of 60 fps, consistently adhering to a frame time delivery of 16.67 ms. Meanwhile, the PC version offers the option to play at up to 120 fps on capable hardware, but it suffers from occasional frame time hitches due to both runtime compilation of shaders and asset streaming.
All in all, Final Fantasy VII Rebirth delivers competent graphical improvements on PC over the mid-gen PS5, though there are some apparent visual bugs that can, at times, tip the scale in the console’s favor. The PS5 Pro also delivers a more consistently locked 60 fps, though the option to double the frame rate target on PC to 120 fps is welcome.
During a recenr interview, Final Fantasy VII Rebirth director Naoki Hamaguchi mentioned that, upon the release of the trailer for the PC version, he received a lot of requests for an update that could bring the graphical enhancements to the PS5 version. According to him, the development team would like to make this happen at some point within the limits of the console’s capabilities.