Starfield Set To Receive Mod Support In 2024

by Muhammad Ali Bari

Bethesda Game Studios’ latest action role-playing game, Starfield, is set to receive mod support sometime in the year 2024.

Speaking during an interview with Famitsu, Starfield Director Todd Howard mentioned that the game will receive mod support by next year. He added that him and his development team are huge fans of the feature, so they’ll be implementing it in a “big way”.

Starfield mod support

Todd further expressed his enthusiasm for mods, stating that the ability to make mods opens up the avenue to do “almost anything”, much like in Bethesda’s previous games.

On the matter of making procedurally generated planets interesting to explore, Todd mentioned that it was a major challenge for the development team. He said that the studio has created a system to add content that is not just there for visual appeal. He gave the example of an abandoned base on a planet, which players can mine for resources with which to upgrade their weapons. He then mentioned the ability to use scanning to pursue points of interest on planets.

The Starfield Director also mentioned his favorite quest in the game. The aforementioned quest is called “Mantis”. He didn’t delve into the reason behind it being his favorite quest, as that would have been a spoiler. He did, however, hint at it having something to do with getting a huge amount of equipment.

Starfield is an action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The game was released for Windows and Xbox Series X/S on September 6, 2023.

The game is set in a space-themed open world within the Milky Way galaxy, featuring both fictional and non-fictional planetary systems. Players can land on more than 1,000 planets, as well as an unspecified number of moons and space stations. The majority of the game’s landscapes are procedurally generated, with subsequent modifications and handcrafted content added. Terrain, alien flora, and fauna depend on the star system and atmosphere of each planet, along with the player’s proximity, generating locations of interest.

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