Dead Island 2 Review Embargo Details Revealed

by Muhammad Ali Bari

Details regarding the review embargo for Deep Silver and Dambuster Studios’ action role-playing game, Dead Island 2, have been revealed.

According to game journalists who have received early review copies of Dead Island 2, the game’s review embargo is set to be lifted on Tuesday, April 18th at 7 AM PT, a day ahead of its release on April 21, 2023. Fans can, therefore, look forward to hearing what critics have to say about the first-person action RPG before grabbing their copies, hitting the gore-drenched streets of Los Angeles and taking on a zombie infection.

Dead island 2 review embargo

In addition, it has been revealed that there is a separate embargo for streaming and non-review video content, which will be lifted on April 20, 2023 at 6 PM PT.

Those who have pre-ordered a digital copy of Dead Island 2 will be able to pre-load it a few days prior to launch. The game has a download size of 67.18 GB on Xbox Series X|S and Xbox One. Additionally, the digital pre-load will come with the latest update i.e. version 1.01 (1.001.000) pre-installed on PS4 and PS5. The update weighs in at 18.5 GB on PlayStation platforms.

Dead Island 2 is an upcoming action role-playing game developed by Dambuster Studios and published by Deep Silver. It is the third major entry in the Dead Island series and a follow-up to the video game Dead Island from 2011. Dead Island 2 distinguishes itself from its predecessors by taking place in the city of Los Angeles, which has been quarantined due to the zombie outbreak, and is set about 10 years after the events of Dead Island and Dead Island: Riptide. The game is scheduled to be released for the PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S, and PC on April 21, 2023.

The game was first announced in 2014 and has had a challenging development cycle due to the development studio getting changed multiple times. Dead Island 2 was initially contracted to be developed by Yager in 2012. However, Sumo Digital took over the project in 2016. In 2019, development was handed over to Dambuster, an internal studio of Deep Silver.

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