Nintendo is working to bring more of its library of games from past hardware generations available on Switch 2.
During the company’s 2026 annual shareholder meeting via NStyles on Twitter/X), Nintendo president Shuntaro Furukawa was asked whether there are plans to provide the option to play Nintendo DS or 3DS titles on Switch 2. He responded by reaffirming the console maker’s commitment to preserving its game library, stating that it is working to make as many titles from previous hardware generations as possible available on its current-gen console.
“I can’t answer here specifically what things we’re replacing,” Furukawa said. “Basically, we’re working to make as many valuable software titles released in the past playable on current hardware as possible.” While he didn’t mention DS or 3DS support specifically, his response suggests that Nintendo intends to continue expanding its legacy software on Switch 2 via Nintendo Switch Online. “We’re providing software from past hardware on Nintendo Switch Online. It’s becoming a way for people to feel nostalgic or an opportunity for new customers to learn about them.”
When asked about archiving Nintendo’s legacy and preserving its culture, Furukawa pointed to the Nintendo Museum as a key initiative in this regard. He revealed that the museum has welcomed 800,000 visitors within its first year, describing it as an opportunity for fans to experience Nintendo’s past products firsthand.
Shareholders also raised questions about indie games, accessibility, artificial intelligence, Nintendo’s global expansion strategy, and the company’s long-term business outlook, to which Furukawa said that Nintendo aims to continue expanding Switch 2’s reach in emerging markets across Asia while increasing awareness in regions such as India, which he described as a massive market where Nintendo’s brand recognition remains limited.
Furukawa also discussed talent development, noting that on-the-job experience and mentorship from veteran developers, including legendary game designer Shigeru Miyamoto, remain central to maintaining Nintendo’s creative culture. He also mentioned that the company recently increased salaries, including a 10% base salary raise, to help maintain competitive compensation.
