The Last of Us Part 1 Update 1.0.5.1 Brings Additional Stability Fixes and GPU-Specific Improvements

by Salal Awan

Naughty Dog has released the latest patch 1.0.5.1 for The Last of Us Part I on PC. This patch brings some essential updates and fixes to improve the game’s stability.

The most significant updates include fixes for a crash on boot impacting all Intel Arc GPUs and stability improvements for certain AMD GPUs during extended playthroughs. In addition, the developers have made general stability improvements to ensure a smoother gaming experience.

The Last of Us Part 1 Update 1.0.5.1 Patch Notes

  • General stability improvements
  • Fixed a crash on boot impacting all Intel Arc GPUs
  • Stability improvements for some AMD GPUs during extended playthrough

Naughty Dog is continuing to improve the game with these iterative updates and while it is a lot more playable compared to when it launched earlier this year, there is still plenty of optimization work left.

If you have one of the newly launched Intel Arc GPUs, then this update is crucial since it will resolve an issue where the game used to crash when booting with the Intel Arc GPU. Other than that, there don’t appear to be significant fixes or improvements to the game. You might notice better performance with this update but expect to see more patches later down the line that should improve it further.

The Last of Us Part I was developed by Naughty Dog and published by Sony Interactive Entertainment. The game, which has won over 200 Game of the Year awards, is known for its emotional storytelling and unforgettable characters.

The game was initially released for the PlayStation 4 and was later rebuilt from the ground up for the PlayStation 5. The PC version of the game was released subsequently, allowing a wider range of gamers to experience the captivating story of The Last of Us Part I. However, it ended up having a broken launch with the game receiving negative reviews on its Steam debut.

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