Hermen Hulst Reportedly Confirms PlayStation’s Narrative Single-Player Games Will Remain Exclusive

by Salal Awan

PlayStation Studio Business Group CEO Hermen Hulst has reportedly confirmed that Sony’s narrative-driven single-player titles will remain exclusive to PlayStation platforms moving forward.

According to Bloomberg journalist Jason Schreier, Hulst informed staff during a company town hall meeting held Monday morning that PlayStation’s story-focused first-party games would now follow a stricter exclusivity strategy. Schreier stated that the comments effectively confirmed earlier Bloomberg reporting regarding Sony’s changing approach to PC releases.

“SCOOP: PlayStation studio business CEO Hermen Hulst told staff in a town hall Monday morning that the company’s narrative single-player games will now be PlayStation exclusive,” Schreier wrote on Bluesky.

The comments follow earlier statements from Schreier suggesting that Sony Interactive Entertainment was beginning to scale back its PC strategy for traditional first-party exclusives while still continuing to support live-service projects on the platform.

During a previous appearance on the Triple Click podcast, Schreier stated, “I think for them, their strategy is like, live service games are coming to PC. But I think the sense I’m getting is that they’re backing away from putting their exclusive console stuff like traditional single-player stuff on PC.”

He also cited Marvel’s Wolverine as an example of the shift, noting that the game is currently announced only for PlayStation 5, with no confirmed PC version.

Schreier later clarified on ResetEra that his earlier comments were not speculation, while insider NateTheHate also claimed that “Sony is shifting their PC strategy, absolutely.”

Sony previously expanded aggressively into PC publishing, releasing titles such as God of War, Horizon Zero Dawn, Marvel’s Spider-Man, The Last of Us Part I, and Ghost of Tsushima. However, most of those ports arrived well after their original PlayStation launches rather than releasing simultaneously across platforms.

At the time of writing, Sony has not publicly announced formal changes to its PC publishing strategy outside of Schreier’s reported comments.

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